It is a rare architect who doesn’t want his buildings to be built. But Skylar Tibbits, a Philadelphia-based generative architect, experiments with new ways of creating space, and he doesn’t care whether or not his process yields habitable structures. Tibbits is interested in mathematical logic, and he develops algorithms that generate three-dimensional structures based on principles like fractals, recursion, and tessellation. Since he works directly from the math, Tibbits never knows what his end result will look like, and his designs rarely conform to conventional notions of buildings — one resembles a roller coaster, another looks like a pair of wings. “It’s never initially about developing space,” Tibbits says. “You’re developing relationships or organizations or scientific rules, and out of that comes space.” (source SeedMagazine)
Founder of Materiology
One stunning personality. The 33-year-old has created FAB.REcology, a fabrication machine that changes the very nature of a material as it is printed, taking the process far beyond the current abilities
of rapid prototyping.
“Imagine you are feeding concrete into the machine and you have some sort of mechanism that controls its density,” Oxman says. “The concrete can come out very dense and thick, or it can come out very porous.” Areas that are load bearing would be solid, while those that provide ventilation and light would be permeable, dramatically reducing material redundancy and energy demands. “The architect becomes this composer that controls material distribution,” she says. “It’s no longer about the shape of a building but rather its behavior.” And though Oxman is now limited to feeding the relevant environmental data into the machine at the lab, she imagines the technology evolving into a giant robot that would survey conditions and print a building on-site.
Pop Tech Presentation on Designing Form:
Brilliant german designer/artist. Her works are situated in between the boundaries of Art & Science and Critical Design. The objects she creates often pretend to be products.
Designers who work with the subject of food are often called ‘food designers’. According to Marije Vogelzang, food is already perfectly designed by nature. Instead, her designs focus around the verb ‘to eat’. Vogelzang is inspired by the origin of food and the preparation, etiquette, history and culture around it. For this reason, she doesn’t associate as a ‘food designer’, but as the first ‘eating-designer’ in The Netherlands.
“There is no material that comes as close to human beings as food”.