Animated sculptures (don’t really know how to name them – pretty spectacular!!)
It is a rare architect who doesn’t want his buildings to be built. But Skylar Tibbits, a Philadelphia-based generative architect, experiments with new ways of creating space, and he doesn’t care whether or not his process yields habitable structures. Tibbits is interested in mathematical logic, and he develops algorithms that generate three-dimensional structures based on principles like fractals, recursion, and tessellation. Since he works directly from the math, Tibbits never knows what his end result will look like, and his designs rarely conform to conventional notions of buildings — one resembles a roller coaster, another looks like a pair of wings. “It’s never initially about developing space,” Tibbits says. “You’re developing relationships or organizations or scientific rules, and out of that comes space.” (source SeedMagazine)
I spent this morning reading about a research project developed by terreform new york architecture organization called “Plastic Nation” trying to develop new design methods for synthetic materials.
The results are far from being something trully innovative, but through it i discovered the intense frenzy around using plastic bottles as design/construction materials – had no idea it’s extended soo much. The problem that i always had with this material is that the end result usually looks amatory and kitch.
Well…not anymore! A designer called Aurora Robson totally changed my view on plastic bottles.
Check video out:
Just started working on a proposal based on the artistic legacy of Jean Tinguely’s Métamatics, a series of sculptural machines capable of producing works of art.