It is a rare architect who doesn’t want his buildings to be built. But Skylar Tibbits, a Philadelphia-based generative architect, experiments with new ways of creating space, and he doesn’t care whether or not his process yields habitable structures. Tibbits is interested in mathematical logic, and he develops algorithms that generate three-dimensional structures based on principles like fractals, recursion, and tessellation. Since he works directly from the math, Tibbits never knows what his end result will look like, and his designs rarely conform to conventional notions of buildings — one resembles a roller coaster, another looks like a pair of wings. “It’s never initially about developing space,” Tibbits says. “You’re developing relationships or organizations or scientific rules, and out of that comes space.” (source SeedMagazine)
In the course of history, the occidental relationship between nature and culture has formed a dualism. Whatever was wild nature was supposed to be civilized by culture. Whatever was culturally molded could not be considered natural. It is by this antagonism in the basic concept that, to this day, we perceive our natural environment. We differentiate between culture and nature, urban and rural areas, artificial and natural, even though the respective values have traded places.
It is no longer human culture that seems desirable, but it is nature, in its destruction by man, that seems to be in need of saving.
However, the antinomy of man and environment continues to exist without being questioned. Flowers are nature – buildings are culture. Chimeras such as port basins or nature reserves are <<loundered>> terminologically.
Image source: http://www.cubagallery.co.nz
His declared mission is showing people that they are part of a space, therefore bringing people to have a sense of consequences.
The aim is to create a space which is both sensitive to individuality and to collectivity. The way u link thinking and doing is by experience – perceived not as entertainment but as sharing responsibility.